AI Insights · Timothy · October 2024
Top 5 Low Poly Games Performance in Uruguay Q3 2024
Discover the performance trends of the top 5 low poly games in Uruguay for Q3 2024, including downloads, revenue, and active user metrics.
In the third quarter of 2024, the top low poly games in Uruguay showcased varied performance trends on a unified platform, according to data from Sensor Tower.
Roblox from Roblox Corporation saw a decline in weekly revenue, starting at approximately $9K at the beginning of July and ending the quarter at around $7.5K. Downloads peaked mid-July at about 12K, with a gradual decline to 6.2K by the end of September. Despite the download decrease, weekly active users maintained a strong presence, peaking at over 402K in late July before a steady decline to 340K by the end of the quarter.
I, The One — Fun Fighting Game by CASUAL AZUR GAMES had modest revenue peaks at $54 in mid-July, with no significant revenue for most of the quarter. Downloads had a slight increase, peaking at 1.1K in mid-August. The app maintained weekly active users around the 2.4K mark in August, with a gradual decline to 1.9K by the end of September.
Super Bear Adventure from Earthkwak Games experienced low revenue, peaking at $61 in late July. Downloads saw a minor fluctuation, starting at 761 and ending at 492 by the end of September. Active users remained relatively stable with a slight increase from 3.1K in early August to 3.2K in mid-September before settling at 2.9K.
Level Devil - NOT A Troll Game by Unept started generating revenue in August, with a peak of $18. Downloads showed a positive trend, increasing from 249 at the start of July to a peak of 856 in September. Weekly active users saw a significant increase, reaching over 3.1K in early September before slightly decreasing to 2.9K by the quarter's end.
Finally, Riding Extreme 3D from playducky.com had negligible revenue, with sporadic peaks of $3 and $2. Downloads peaked in mid-August at 717 but saw a sharp decline to 114 by the end of September. Active users followed a similar pattern, peaking at 1.7K in mid-August and dropping to 781 by the end of the quarter.
For more detailed insights into these apps and their performance, visit Sensor Tower.